Statistic regarding Real customers: favorite streaming services, film studios and (computer) games

AIlon has analyzed 8332 people from Germany who have a very high affinity to Real and compared the mean values with a representative sample of the population.

This study is based on a small sample and is not entirely current.

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Entertainment | Real

March 23, 2022

This statistic shows the most popular entertainment media of that part of the German population, with a strong preference for the shopping brand "Real", in comparison to the total population. Especially noticeable is the positive correlation with Nintendo, Disney, Uci, as well as the negative relation to World Of Warcraft, Dota, Rainbow 6.

This bar chart visualizes, how a preference for the brand "Real" correlates with an affinity for the displayed Entertainment affinities. The affinity shows, how a topic is over- or underrepresented in a certain target group, compared to the total population. The statistic can be read as follows: The probability for "Real" customers to have a preference for "Nintendo" is increased by 29.82% .

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